Club Gapping Calculator
Enter a handful of carry distances for each club and this builds your personal distance chart — average carry plus estimated total distance on soft, normal, and firm turf. It flags overlaps (two clubs going the same distance) and dead zones (gaps too wide to cover). Everything stays in your browser; nothing is uploaded.
Your distance chart
No clubs entered yet. Pick a club above, type in your carries, and add it to the chart.
| Club | Carry | Soft | Normal | Firm | Gap | Remove |
|---|
overlap two clubs carry nearly the same distance · wide gap a distance no club covers well. Gap = yards to the next-longer club.
How the numbers are worked out
You measure carry — how far the ball flies before it lands. Carry is the number that transfers between courses; total distance depends on how much the ball rolls after it lands, which varies with the turf. For each club the tool takes your entered strikes, drops the single longest and single shortest as outliers (when you enter five or more), and averages the rest. Leave out obvious mishits when you type them in — tops, chunks, and shanks distort the average.
The soft, normal, and firm columns estimate total distance by adding roll to your carry. Roll depends on the club: a lofted wedge lands steeply and barely releases, while a long iron or wood lands shallow and runs. Firm, dry turf adds roughly 10–15% to a wedge and around 20–25% to the longest clubs; soft or wet turf means the ball stops close to where it lands. The estimates are tuned for an amateur on a normal firm day rather than baked-out links — treat them as a starting point and refine them against what you actually see on the course, and you have a complete distance model.
For the method behind a good session, see Running a Gapping Session; for how to turn this chart into club choices on the course, see Carry Distance vs. Total Distance. For your scoring-zone yardages — wedges at full, three-quarter, and half swings — use the Wedge Distance Chart.
Gear to measure your own numbers
A launch monitor gives you carry numbers on the range or in a simulator; a rangefinder gives you exact distances on the course.
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